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Research Group Cognitive and Engineering Psychology
Research Group Cognitive and Engineering Psychology
Research Group Cognitive and Engineering Psychology 

Eye Tracker

 

Description

In our department, the stationary system is primarily used for cognitive research. The systems samples with a rate of 120 Hz. Thereby it tracks gaze parameters like the duration and location of fixations as well as saccade length and pupil size. The mobile Eye Tracking Glasses are mainly used in applied research and dynamic contexts outside the lab.

 

 

computer      eye tracker

 

 

Technical details

     

 

Eye Tracking System SMI iViewX RED120

Eye Tracking Glasses SMI ETG2 120 Hz

Manufacturer/model:

Remote/stationary Eye-Tracker RED120 (Remote Eyetracking Device) from SMI

Mobile binocular eye tracking up to 120 Hz sampling rate from SMI

Main features:

  • Contact-free, remote-controlled binocular infrared eye camera with automatic eye and head tracking
  • RED Infrarot Sensoren für beide Augen
  • Gaze position accuracy: 0,5°
  • Viewing angle: ± 30° hor. / 22,5° vert.
  • Software for creating experiments, recording and analysis
  • Open communication interface via Ethernet (UDP)
  • Non-invasive, mobile, video-based binocular glasses-type Eye tracker
  • Wireless live view and control
  • Gaze tracking accuracy: 0,5°
  • Three recording devices (Laptop, Tablet, Smartphone)
  • 6D-Headtracking Module
  • SMI Software Development Kit (SMI SDK) with wireless live data access

Research:

Lab studies, experimental studies, usability studies on screens

Mobile eye tracking for dynamic real-world scenarios (rooms, vehicles, supermarket...)

Further information:

Video presentation

Video presentation

     

Application

Research with the stationary system focuses mostly on memory processes as well as processes of diagnostic reasoning. In addition, the field of usability research, for example the evaluation of websites, holds interesting scopes of applications for the stationary system as well. The mobile Eye tracking glasses are mainly used for dynamic settings with large and non-predefined areas of interest. Examples are driving simulator studies, on-road studies in real traffic or usability research in field tests. Glance behavior is highly relevant for research on attention, safety and human-machine-interaction in general.

 

Contact

Dr. Matthias Beggiato